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The Game (TDP005)

Projekt: Objektorienterat system

TDP005

Designed and implemented a game in C++17 using SFML. Built a game engine loop with a state machine and multiple menus (start, name entry, pause, game over, leaderboard). Implemented enemy spawning with increasing intensity, player progression with level-up choices, weapons (assault rifle/shotgun/sniper), projectiles, collisions, obstacles, and a persistent leaderboard/highscore system.

Techniques used:

c++

sfml

oop

game-development

Project link

Course Details

TDP005

Projekt: Objektorienterat system

6 hp

Duration

2025-11-12 - 2025-12-18

Team Size

4